“It was a Slamboree” – StartupSlam 2017

On September 30th, Sendwithus danced the Slamba* at the fourth annual StartupSlam. This year over 400 students, developers, designers, and entrepreneurs joined us at the University of Victoria to learn practical skills and connect with YYJ tech startups. Call the Slambulance, because the workshops were heart-stopping this year.

BattleSnake 2017: Slithering into First Place

BattleSnake 2017: Slithering into First Place Another spring has come to the island and that means another BattleSnake in the books. On March 4th, 2017 over 400 participants took over the lower level of the Victoria Conference Centre for an amazing day of programming, camaraderie and serpentine silliness. The event turned out great and the

15 days until BattleSnake: Are you ready?

Shake off your post -Valentine’s chocolate sugar rush and get your coding fingers ready: BattleSnake 2017 is fast approaching! For the fourth annual occurrence, we are inviting all developers and students to come and to join us for the programming competition of the year – pitting artificial intelligence (AI) snakes against one another to duke

StartupSlam 3.0

On October 1st, 2016, we held our third annual StartupSlam event in Victoria, BC. The Sendwithus team, in partnership with Workday and the University of Victoria Computer Science Department, took over the Engineering and Computer Science building from 10 AM until 5:30 PM. The event was a whirlwind of activity, with over 300 students, developers, and

The Clash of the Snakes

BattleSnake 2016 was last week, and there is still excitement throughout Victoria about what an amazing event it was! With one hundred more people than expected showing up, BattleSnake turned out to be a 350 person event. That’s three times the number of participants as last year! We took over the entire Engineering and Computer

StartupSlam II: The Reslammening

This past weekend, we held the second annual StartupSlam on the campus of the University of Victoria and it was a blast. First things first: holy smokes, there were a lot of people there. For those that showed up and participated, we’d like to sincerely thank you for being a part of the growing tech community on the

Snaking 2: Electric Boogaloo

It’s been about 48 hours and we’re still de-hyping from BattleSnake 2015, so there’s a lot to cover here. First off, I want to take another opportunity to give a huuuuge thanks to all of our sponsors. The BattleSnake game server was powered by Heroku (a platform we use and love in production), as were all of the team